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Game engine
Game engine (modelling)
Game engine. Here you can see screenshots from the game engine I'm currently working on.
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Description
Here we can see our current terrain engine. The sky is rendered using a sky plane. You can also see debug rendering of collision detection (i.e. the ray!).
Here you can see our current terrain engine - this time also with a basic particle system. Theres a bug here - particles and collision ray are the same colour (and they shouldn't be!).
Much better! Particles and collision ray are now different colours. The cause: a rampant texture left over from the wall render.